
UX/UI projects
Designing the first interface for a release automation platform.
A collection of design, code, and community projects from the early 2010s, plus a little frog. For my more recent work, visit LinkedIn.

Designing the first interface for a release automation platform.

Helping biologists describe experiments and work with laboratory robots.

Learning through illustration, typography, and print design.

Summit graphics and T-shirts for a community built around learning.

A thought experiment in making a car’s touchscreen easier to use.

Small stickers that made it easier to start a conversation.

Digital and hand-drawn experiments, mostly abstract.

A frog, a pond, and some unreliable lily pads.

Helping new users find their first steps in an unfamiliar interface.